Battle Isle 2020 is a Windows port of Battle Isle 2 and 3 which are a 1994 strategy game from German
video game developer Blue Byte (now Ubisoft). At that time, Battle Isle 2 impressed with its
complex scenarios with 54 different units consisting of tanks, infantry, trains, ships,
submarines and aircraft. The game was played on maps with varied landscapes, where the terrain
had a direct influence on the battles and thus the strategy. In addition, the terrain (and its
properties) could change during the game due to changing weather, so that in heavy rain some
tanks got stuck in the mud, but in freezing cold they could cross frozen lakes. Fuel,
ammunition, and reconnaissance of the map further increased the game's strategy factor.
Battle Isle 2020 is a new implementation from scratch and is not based on the DOS code of
Battle Isle 2. This means, Battle Isle 2020 natively runs on Windows XP/Vista/7/8/10 without
any tools like DOSBox or other DOS emulators.
Since the program was completely redeveloped, there are some minor deviations in the game logic
(damage calculation, visibility and movement range of the units on different terrain) as well
as major deviations in the AI (see section "Features"). Besides this, Battle Isle
2020 aims to stay as close as possible to the original: Battle Isle 2020 uses the same
graphics, sounds, music, and videos as Battle Isle 2 and 3 and all of Battle Isle 2's missions
(including Titan's Legacy) as well as Battle Isle 3 missions can be played with Battle Isle 2020.
And to go beyond the original to adapt the game from the 90s of the last century to current
requirements. This includes a zoomable map so that the small graphics can be easily recognized
on today's monitors. Simplified operation with either a keyboard or mouse. An AI that uses the
processor speed of today's computers to both make better decisions and to make faster turns for
less waiting time.
Battle Isle 2020 is written in PBCC (PowerBasic Console Compiler) and consists of more than
23.000 lines of BASIC coded distributed on more than 400 function plus some procedures in
Assembly language. The entire output is done via DirectX, Windows Speech API, and many other
Windows API calls. In addition to more than 800 hours of programming, roughly 60 hours went
into decoding and understanding the various file formats of Battle Isle 2 and 3 and 25 hours into
drawing new graphics for the interface of Battle Isle 2020.
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Operation system: Windows XP (limited since DirectX 10.0 is required), Windows Vista, Windows 7, Windows 8, or Windows 10
CPU: 1.0 GHz
Memory: 4 GB
Video adapter: DirectX 10.0 compatible
Hard disk space: 670 MB
Internet: Optional (only for multiplayer mode)
Software: Battle Isle 2 (CD version or GOG Download)
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