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Basic towers:
Arrow tower is good for the first 2 waves. But then it
is no longer strong enough to handle the creeps. Siege
tower is the best anti-ground tower in this map. It is fast
and deals splash damage. Build 1 and upgrade it. The upgrade
should equal the wave number. Chaos tower is expensive
and slow. More damage than siege tower but too slow.
Bounce tower can hit multiple targets but does not deal
much damage. Anti-Air turret is fine against air. Build
1 and upgrade it to level 10 for the first air wave which is
wave 7.
Special towers:
These towers cannot be upgraded but they have useful abilites.
Frosty tower deals cold damaged and slows down the
creeps. Build some of them in front of your siege tower.
Flame tower has immolation and burns the creeps that
touch it. You have to build this tower on the road - not on the
wall! Stormy tower is good to kill single units. But
since you cannot upgrade it you still need a siege and anti-air
tower. Use stormy tower to handle leaks. Divine tower
is the best tower in the map. It requires all basic towers at
level 10 (or higher). 1 of these towers can handle all air
units! And it is also very good against ground. Turn on its
web ability versus the boss. Ability tower is a waste of
money. Do not build it!
Strategies:
Build a flame tower at the exit of the creep spawn area.
It should kill all creeps from the first wave. Then build a
siege tower and some frosty towers at the corner
of the road. Upgrade the siege tower. At wave 5 start building
an anti-air turret and upgrade it to its maximum. When
the first air wave has passed continue upgrading your siege
tower. Whenever you have some spare money build 1 basic tower
of each type and upgrade it to level 10 because you will need
this for the divine tower. Build 1 or 2 divine towers
at your corner. Use your remaining money to handle leaks or
help the weaker players.
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